Life is like a deck of cards, lots of options and one of them is always to do battle with the grim reaper himself.
Barbarian: Please. Everyone I fight is smarter than me and I haven’t been beaten yet.
Of course I’ve got gloves, I’m a murderer!
I will not be complicit in the illicit use of ill-gotten booty.
Lamp oil is made by paladins from the rendered fat of Kobold babies.
Wounds heal. Blood fades. Victory is eternal.
When life gives you bat shit, cast fireball.
When the only tool in your box is a +6 STR modifier, every problem looks like an athletics check.
You have no idea what I’m capable of.
Never split the party.
What do you mean we have to fight a god?
Roll for initiative!
If your brain is not engaged, you are not really playing a game; you are merely following the motions.
The essence of a role-playing game is that it is a group, cooperative experience.
Role-playing isn’t storytelling. If the dungeon master is directing it, it’s not a game.
I would like the world to remember me as the guy who really enjoyed playing games and sharing his knowledge and his fun pastimes with everybody else.
Games give you a chance to excel, and if you’re playing in good company, you don’t even mind if you lose because you had the enjoyment of the company during the course of the game.
D&D is a lot like improvisational jazz. Each player is doing his own thing, and if you’re lucky, it all fits together and sounds sweet.
In this fantasy universe, there are no limits to the depths of complexity, detail, and variety possible.